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Unreal Engine - Narrative Design Sample

Blue Lines offers a glimpse into a police drama narrative, set in a small yet busy precinct. This demo reel doesn’t aim to be a full game but instead highlights the potential of storytelling through dialogue and character interactions. Move through the precinct, engage with officers, suspects, and objects, and get a taste of what a larger project could offer. It’s a straightforward experience, made simply to explore narrative mechanics in a police setting.



Instructions:

  • Movement: Use WASD to move around the precinct.
  • Advance Dialogues / Interact with Objects: Use Mouse Left-click to talk to characters or interact with items.
  • Objective: Walk through the station and gather information by interacting with characters and objects.

  • CLIENT Portfolio
  • YEAR 2024
  • CATEGORY GAME DESIGN, NARRATIVE DESIGN